Episode #1 in my video series covering my research in early video games. Check out the script for some in depth research notes on all of the topics covered inside.
In this episode I cover:
- The emergence of computers after World War II.
- Private R&D groups including those at DuMont Laboratories who created the Cathode Ray Tube Amusement Device.
- Bertie the Brain and the beginnings of video games as a showcase of new technology.
- The NIMROD demonstration originating in Great Britain.
- Real-time computing of the Whirlwind computer.
- Use of games in education through the Bouncing Ball demo program.
- Origins of definite artificial intelligence from the minds of Alan Turing and Donald Davies.
- Christopher Strachey’s use of a CRT to create a defined image in his Draughts program.
- Military applications of real-time computing with the MIDSAC Pool Game Demonstration.
Thanks for checking this out! There are four more episodes to come in the near future.